The next thing I wanted to share is how slowly the creative process of focusing on the unknown is. I started grasping clay and techniques for recollection of memories, but the Augmented Reality is also the challenging point. I thought to be trustful of how the research develops; of course, I could show everything in the best visuals and narrative stories. However, I hope someone will read my lines later
and be inspired by the weakness and strength of the art research within the attempt to merge two different media: clay and AR.
- A journey of a thousand miles starts with a single step.
I downloaded the application Arvid and went into the local park to walk and recall my childhood moves inside the playground. The whole AR installation took time to build – about two hours. I was there walking and moving my phone like an insane character. People were stopping and asking me what I was up to, what I could see, and how many selfies were already on my phone. Some of the commentaries were humoristic.
https://www.instagram.com/reel/CvRr6KdNz60/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA==
I also built a wooden house next to the tree:
https://www.instagram.com/reel/CvQecg4oNyn/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA==
Further progressing into using different tools and strokes, I realised that because we were in a static position when we were infants and could reach with the hand, only the objects and surfaces around 50sm-1m could be used within the exercise with clay. The Augmented Reality activities bring us to the toddler state of mind when changing location is a vital element of development.
https://www.instagram.com/reel/CvnmH7WvHk5/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA==
https://www.instagram.com/reel/CyX_sWdoohS/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA==
The mobile application could assist in tracing the visual journey of the explorative sight views and corporal body.
https://www.instagram.com/reel/CyYASCAILYW/?utm_source=ig_web_copy_link&igshid=MzRlODBiNWFlZA==