Tells the story of three new ways of using new technology to provide interpretation in galleries, tested as prototypes. The three methods were audio guides contained in a cuddly toy that children aged 7-11 carried around the gallery; an “interactive carpet” based on a Kandinsky painting, for very small children; and a ball shaped chair equipped with speakers and 3D sound that could also vibrate.

Contributor:
Halina Gottlieb, Helen Simonsson
Publisher:
engage
Date:
2006
ISBN:
13659383
engage 18 research – designing narrative and interpretative tools

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