Commissioned by the Crafts Council, Weave Waves brings together sound artist Scanner and textile designer Ismini Samanidou, combining digital technologies and weaving skills. We talk to the pair as the work gets its first public airing at the FutureEverything summit in Manchester.
Have digital networks such as Twitter, Facebook and blogs altered the way curators choose artists for exhibitions? A new show opening at APT Gallery in Deptford provides some answers.
Describes the scope and delivery of Tate’s Digital Strategy to further its mission of promoting public understanding and enjoyment of British, modern and contemporary art.
Liverpool’s pioneering media arts centre is staging a special birthday event this weekend to celebrate the tenth anniversary of its Wood Street building.
In January, three UK makers began Watershed’s Craft + Technology Residencies, bringing together making and design with digital, networked technologies. Taking place in Bristol, Plymouth and Falmouth, we talk to the participants and discover how digital technology is influencing their practice.
A project that asks the public to spark up a conversation with Bristol’s street furniture has been awarded the inaugural Playable City Award.
UK-based curatorial project Open File investigates the distribution and production of art via virtual and digital platforms with an ambitious event at the ICA, London.
As the year draws to a close, we’ve been asking the same seven questions about 2012 to a variety of people working in the visual arts. We’ll be publishing their answers daily over the next two weeks, starting today with award-winning artist Haroon Mirza.
Ten shortlisted projects announced for Watershed’s £30,000 Playable City Award, aimed at artists working with technology.
As part of Brighton Digital Festival, artist David Blandy’s ‘Odysseys’ exhibition invites you to play his specially created arcade games. Our correspondent has a go.
The social media revolution has had a significant impact on the ways artists work. Here we focus on a selection of projects that artists have developed through online collaboration, sourced via our Twitter and Facebook followings.
Artists and designers embracing digital learning, production and distribution.
Arts Gallery, University of the Arts London
14 September – 28 October
Arts Council England and NESTA announced first grants in a major digital initiative, and Katriona Beales went to Apha-ville to glimpse the digital future.
Emily Speed reports from Abandon Normal Devices (AND) – ‘a call to arms inviting anarchists of the imagination to propose striking perspectives on normality’.
Charlotte Frost has been researching and writing on digital and new media arts for over ten years. Here, she introduces her next projects as the last in her regular ‘Digital practices’ column for a-n Magazine.
Selected round-up of forthcoming events, training courses and professional development opportunities from the world of new media arts and imaging.
Art of Digital London is an Arts Council England programme designed to help London Regularly Funded Organisations (RFOs) develop strong strategies for connecting with audiences via technology.
Yorkshire’s Artimelt Academy is The Culture Company’s new support programme for arts organisations and individuals that wish to develop knowledge and ideas with the purpose of producing proposals of strong creative media content for digital and social media funding programmes such as Channel 4’s 4iP programme, The Wellcome Trust’s Arts Award scheme and Grants for the Arts from Arts Council England.
Cable car by Suzanne Moxhay.
Selected round-up of forthcoming exhibitions and events from the world of new media arts and imaging.
Benet Spencer’s History Painting.
Brian McClave and Gavin Peacock recall how they joined forces within their artistic careers, and discuss their motives for collaborating.
Zooey Martin profiles the work of Rowena Dring.