My aim with the a-n bursary I received was to build an imaginary subterranean location as a basis for an art work which in its most basic form is both open-ended and critically interesting for the player to explore. The […]
The bursary I received from a-n was for experimenting with bringing ideas around game-journeying and space-making into my practice, particularly through learning how to render a digital space in 3D. In my last blog post I wrote about the research […]
This summer I was invited by artist Flora Parrott and geographer Harriet Hawkins to speak at Expand & Contract, a research day they organised in London. The conference hosted a group of multidisciplinary practitioners to expand on themes related to […]
2018 a-n artist bursary blog about my research into gaming and the subterranean.
An attempt to learn how to make screen-based underground narratives.