ART // TECH // PLAY LIVE Norwich
-
Archive
-
Venue:
Norwich University of the Arts -
Date:
March 05, 2024 at 06:00 PM -
Location:
East England
Research relating to current commission: Remembering Together: Co-Creating Covid Community Memorials Sumi painting, inkjet printer ink on paper ink circles as a tool for curiosity, healing and expression From a collection of ink drawings, I ask public to select three […]
INTERCONNECTION and Metamorphosis, two of my large audio interactive tapestries were installed last week in Kirkleatham Hall Museum as part of the Fabric of the North exhibition and all ended as it should . . . after following Plan B, […]
Function/Error is a performative experiment on the impossibility of completing a task due to the health and safety regulations on ladder usage. The impractical safety rules forced a humorous response that involves the performance of a useless action.
27th&28th March
Sketches, ideas, work in progress.
After my frustration with the stethoscope experiment mentioned in my last blog post, Ben suggested several other methods of sourcing sounds to consider. The first suggestion that I tested out was to hire a Doppler fetal monitor, which is a […]
Apple mic within a latex cover. I decided to cover the Apple mic (mentioned in previous blog post) with a finger cut from a latex glove, firstly to keep moisture out of the microphone and secondly to get rid of […]
My last mentoring session saw me arrive at a point where I knew that I wanted to move forward experimenting with making and collecting soundscapes using the body as a source. I had talked to Ben about how I would […]
As part of the Fellowship the group met up in London to look at examples where art and technology collide. Our first encounter was at Saatchi Gallery with ‘We live in an Ocean of Air’, a work created by Marshmallow […]
I recently had my first mentoring session with Ben Sadler. Ben is an artist who, alongside his own practice, works collaboratively with Phil Duckworth as Juneau Projects. As this was our first mentoring meeting it was an opportunity to talk […]
Shortly before Christmas Dom Breadmore invited Fellows to meet at Ludic Rooms, Coventry for an introductory workshop using a Teensy, officially defined as ‘a complete USB-based microcontroller development system’. In basic terms a Teensy is a board which can be […]
At the end of November all fellows attended a residential at Hawkwood College in the Cotswolds where we were introduced to the mentors for the first time. This residential felt like it marked a starting point as this was the […]
The bursary I received from a-n was for experimenting with bringing ideas around game-journeying and space-making into my practice, particularly through learning how to render a digital space in 3D. In my last blog post I wrote about the research […]
This project is still very much in its infancy. So far, it has taken us through some fascinating portals, and we have yet to return — this being more of a postcard home, than a final account. By being able […]
Through using VR and AR to trace the boundaries between the past and our present, we began to explore the ways our own narratives are shaped, and changed, by the spaces around us, mapping our real and virtual journey through […]
We chose Orkney because, it is a landscape of narratives, both natural and human-made. From the ever-changing shape of the islands themselves, to the tangible presence of multiple World Heritage neolithic sites such as the imposing Standing Stones of Stenness, […]
“…part of what I am is the enigmatic traces of others…” (Judith Butler)